I'm a mechanical engineer and artist leading SPAK!, a new creative R&D studio where we explore the experimental, interactive, and delightfully weird intersection of art × technology.
You might have seen me on Netflix’s Baking Impossible, or maybe you’ve heard about Fidget Camp, the 10-day un-conference for makers that I co-created in San Francisco.
In a past (professional) life, I led a research team at Accenture Labs focused on design and fabrication.